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Ken silvermans voxlap engine

Ken silvermans voxlap engine

Name: Ken silvermans voxlap engine

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Language: English

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When I graduated college in May, , I started working on a new voxel engine called "Voxlap". (For those newbies out there, the word "voxel" is derived from. The algorithm is closer to ray-casting than ray-tracing. You can get an explanation from Ken Silverman himself here. Porting Notes by Ericson Making Ken Silverman's "Voxlap" voxel graphics engine run on any platform with SDL and C++.

27 Sep - 1 min - Uploaded by TomFractals Unreleased Voxlap test multiplayer game, developed in Voxlap engine: Ken. In , Silverman started work on Voxlap, a voxel-driven graphics engine. In addition to the engine, a Voxlap-powered tech demo was. 29 Nov The game uses Ken Silverman's VOXLAP engine. > Silverman. Nazi using a game engine developed by a jew?.

Open Source Voxel Engines: This has much more polish and performance than VoxLap, and has both CPU-based and I contected Ken about some more information on PND3D and posting up to this subreddit. Here's the. Ken silverman (whose site is at, has created many pieces of software elementary in You have such a variety of software under your wing, from game engines made from Voxlap, such as Voxelstein 3D and Ace of Spades. Voxelstein 3D is an FPS game inspired by Wolfenstein 3D. The game uses Ken Silverman's VOXLAP engine to render voxels in software. The levels in the game . Ken Silverman (born November 1 ) is a game programmer, best known for writing In , Ken started work on Voxlap, a voxel-driven graphics engine. Ken Silverman's Voxlap Engine source code. Link - voxlap/voxlaphtm. You can create a game by using this.

Does somebody know It's a nice Voxelrendering lib from Ken Silverman. It looks rather cool, and I'm building .. Ok, I haven't found the error, yet. So, I tried to port another engine from delphi. I'm currently trying to learn how to modify the VOXLAP engine from Ken Silverman's website. I'm not really experienced in programming in C++. 26 Apr A great source code of the voxel engine, by ken Silverman. Link. 6 Degrees of Freedom (move anywhere, look anywhere) Room over room. yeah its possible the build engine is outdated, i might suggest using eDuke32 Ken Silverman's voxlap engine might be worth a look as well.


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